{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "ProjectTemplate": null, "MapStartupScene": null, "LaunchMode": "Normal", "ControlModes": { "Keyboard": true }, "InputSettings": { "Actions": [ { "Name": "Forward", "KeyboardCode": "W", "GroupName": "Movement" }, { "Name": "Backward", "KeyboardCode": "S", "GroupName": "Movement" }, { "Name": "Left", "KeyboardCode": "A", "GroupName": "Movement" }, { "Name": "Right", "KeyboardCode": "D", "GroupName": "Movement" }, { "Name": "Jump", "KeyboardCode": "space", "GamepadCode": "A", "GroupName": "Movement" }, { "Name": "Run", "KeyboardCode": "shift", "GamepadCode": "LeftJoystickButton", "GroupName": "Movement" }, { "Name": "Walk", "KeyboardCode": "alt", "GroupName": "Movement" }, { "Name": "Duck", "KeyboardCode": "ctrl", "GamepadCode": "B", "GroupName": "Movement" }, { "Name": "attack1", "KeyboardCode": "mouse1", "GamepadCode": "RightTrigger", "GroupName": "Actions" }, { "Name": "attack2", "KeyboardCode": "mouse2", "GamepadCode": "LeftTrigger", "GroupName": "Actions" }, { "Name": "reload", "KeyboardCode": "r", "GamepadCode": "X", "GroupName": "Actions" }, { "Name": "use", "KeyboardCode": "e", "GamepadCode": "Y", "GroupName": "Actions" }, { "Name": "Slot1", "KeyboardCode": "1", "GamepadCode": "DpadWest", "GroupName": "Inventory" }, { "Name": "Slot2", "KeyboardCode": "2", "GamepadCode": "DpadEast", "GroupName": "Inventory" }, { "Name": "Slot3", "KeyboardCode": "3", "GamepadCode": "DpadSouth", "GroupName": "Inventory" }, { "Name": "Slot4", "KeyboardCode": "4", "GroupName": "Inventory" }, { "Name": "Slot5", "KeyboardCode": "5", "GroupName": "Inventory" }, { "Name": "Slot6", "KeyboardCode": "6", "GroupName": "Inventory" }, { "Name": "Slot7", "KeyboardCode": "7", "GroupName": "Inventory" }, { "Name": "Slot8", "KeyboardCode": "8", "GroupName": "Inventory" }, { "Name": "Slot9", "KeyboardCode": "9", "GroupName": "Inventory" }, { "Name": "Slot0", "KeyboardCode": "0", "GroupName": "Inventory" }, { "Name": "SlotPrev", "KeyboardCode": "mouse4", "GamepadCode": "SwitchLeftBumper", "GroupName": "Inventory" }, { "Name": "SlotNext", "KeyboardCode": "mouse5", "GamepadCode": "SwitchRightBumper", "GroupName": "Inventory" }, { "Name": "View", "KeyboardCode": "C", "GamepadCode": "RightJoystickButton", "GroupName": "Other" }, { "Name": "Voice", "KeyboardCode": "v", "GroupName": "Other" }, { "Name": "Drop", "KeyboardCode": "g", "GroupName": "Other" }, { "Name": "Flashlight", "KeyboardCode": "f", "GamepadCode": "DpadNorth", "GroupName": "Other" }, { "Name": "Score", "KeyboardCode": "tab", "GamepadCode": "SwitchLeftMenu", "GroupName": "Other" }, { "Name": "Menu", "KeyboardCode": "Q", "GamepadCode": "SwitchRightMenu", "GroupName": "Other" }, { "Name": "Chat", "KeyboardCode": "enter", "GroupName": "Other" }, { "Name": "DebugAction", "KeyboardCode": "MOUSE3", "GroupName": "Other" } ] }, "Resources": "*.ttf\n*.scss\n*Attribution.txt", "StartupResources": [ "*", "scenes/main_menu.scene", "shaders/generic.shader", "shaders/eyeball.shader", "shaders/complex.shader", "models/citizen/subgraphs/citizen_scale.vsubgrph", "models/citizen/subgraphs/citizen_face.vsubgrph", "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph", "models/citizen/citizen.vmdl", "models/citizen/subgraphs/citizen_sit.vsubgrph", "shaders/skin.shader", "models/citizen/citizen.vanmgrph", "materials/default/default_ao_tga_7449568e.generated.vtex", "materials/default/default_color_tga_380558b.generated.vtex", "materials/default/default_normal_tga_5c878876.generated.vtex", "prefabs/human.prefab", "prefabs/props/shopping_cart.prefab", "prefabs/props/store_shelf.prefab", "shaders/sky.shader", "effects/car_explosion.prefab", "shaders/blendable.shader", "music/vivaldi_winter.vsnd", "shaders/simple.shader", "scenes/edgy_zone.scene", "data/equipment/weapon_dagger/p_weapon_dagger.prefab", "data/equipment/weapon_dagger/knife_equip.sound", "data/equipment/weapon_dagger/e_weapon_dagger.prefab", "data/equipment/weapon_death/church_bell.sound", "data/equipment/weapon_death/p_weapon_death.prefab", "data/equipment/weapon_death/e_weapon_death.prefab", "data/powerups/cash_stack/cash_register.sound", "models/money_stacks/small_stack.vmdl" ], "CodePackageReferences": [] }