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BasePlug
.Deconstruct
void
Deconstruct
(
Editor.ShaderGraph.BaseNode&
Node
,
System.Reflection.PropertyInfo&
Property
,
System.Type&
Type
)
User Comments
Properties
AllowStretch
DisplayInfo
ErrorMessage
Identifier
InTitleBar
IsReachable
Node
Property
ShowConnection
ShowLabel
Type
Methods
<Clone>$
CreateContextMenu
CreateEditor
Deconstruct
OnDoubleClick