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Terrain
.RayIntersects
bool
RayIntersects
(
Ray
ray
,
float
distance
,
Vector3&
position
)
User Comments
Properties
Bounds
ClipMapLodExtentTexels
ClipMapLodLevels
ComponentVersion
ControlMap
DebugView
EnableCollision
HeightMap
Material
RenderType
SceneObject
Storage
TerrainHeight
TerrainSize
Methods
DirtyControlMapRegion
DirtyHeightmapRegion
DownloadControlMap
DownloadHeightMap
RayIntersects
SyncHeightMap