Aluminum Acrobat Prototype: Now Released!
Posted 7 months ago
The concept of Aluminum Acrobat is inspired by such games as XGen Studios' Motherlode, and some blurry childhood memory of what I assume to be Positech Games' Asteroid Miner.

I wanted a casual resource collection game with some mechanical depth.

The interface and controls should be easy for anyone to grasp, avoiding the pitfalls of typical space game UX.

The player should feel tantalized by, and look forward to upgrading their ship.