Aluminum Acrobat Prototype: Now Released!
Posted 7 months ago

The current gameplay of Aluminum Acrobat is meant to represent a lowly, scrappy beginning where the player must fight hard for every convenience. 

Later, I'd like to focus on building out a midgame where the player, having then earned a decent ship and the skills to use it, would push further out in to space. I have some ideas of what to add to support this, but it might not get done until after the contest. 


For now I'm focused on bug fixes and gameplay tweaks to make sure that mining is never tedious. Whenever I come up with an immediately addressable fix or feature, I put it on a whiteboard for later. I recommend this approach if you feel that something like Trello is too much.